![]() When this occurs, the message in the chatbox will instead state You feel something weird sneaking into your backpack. ![]() However, if a player receives a pet while having a follower out (for example, a cat), it will be placed into their inventory. Once they reach adult stage, they no longer need to be fed. ![]() Kittens must be stroked and fed regularly or they will run away. Unlike other pets, cats are the only kind of pets that must be raised to maturity by following the player. Players can store up to 52 pets in the Menagerie of a player-owned house (with the highest-level pet houses). Pets may be stored in the bank or inventory, and will follow the player when dropped. They can also be called to the player's side using the Call follower button under the Worn Equipment tab. Pets only move at a walking pace (except for Nexling), if they become stuck and/or too far away from the player they follow, they'll teleport close to the player and continue. A player may only have one pet following them at one time. ![]() Most pets do not serve a purpose other than aesthetics, as most pets are very rare drops from certain bosses or skilling activities, and thus are often considered prestigious. A pet is a non-combat NPC loyal to a player that is generally obtained from monster drops and skilling.
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